Anxious gamers had begun sharing their excitement online since word of a third installment hit the web, but the anticipation became tangible when nearly 2,000 eager fans gathered at the Irvine Spectrum Center in Orange County, California.
"When we first started doing midnight launches, we didn't think anyone would come, but now we do them for all our games, and they get bigger and bigger," explains Rob Pardo, VP of game design at Blizzard Entertainment Inc. in The Washington Post. "It's great for not only the fans but also the development team. They get to be here when everyone is buying the game and see the excitement."
Fans huddled around the stage to watch the artists sketch Diablo characters live, view never-before-seen footage and indulge in a little trivia. "Loot storms" provided Diablo fans with an opportunityRead More »from Diablo III from Blizzard Games celebrated after long-awaited release