After a rough launch for SimCity on the PC back in March, you'd think Maxis and Electronic Arts (EA) would have learned a whole bunch of lessons on how not to launch a product.
Well, it looks like those lessons didn't stick. CNET is reporting that the recent SimCity launch on the Mac is having its own disastrous roll out. The news site reports:
SimCity for Mac requires OS X 10.7.5, meaning that those with 10.7.4 (and previous) will not be able to play. EA confused prospective users by originally saying the game required OS X 10.7.# -- an obvious misfire in wording. An EA rep noted in a SimCity Mac FAQ that this error would be clarified. Furthermore, Origin doesn't work with OS X 10.9 Mavericks, causing further consternation with those testing the operating system who want to play.
A Maxis representative, however, told CNET that "there are a small number of players who have encountered issues with SimCity for Mac. Our live team is working individually with our players to resolve their issues and get them into the game as quickly as possible."
SimCity's launch for the PC was equal parts debacle and disaster, with the company's servers unable to handle the demand. As Right Click blogger Tori Floyd points out, gamers were clamoring to be allowed access to the game, and calling for the ability to play offline:
It’s been a rough couple of weeks for SimCity developer Maxis (a division of Electronic Arts). After days of trying to get players access to the servers necessary for the always-online game, there’s now the suggestion by an unnamed insider and Maxis that the burdensome servers that have been the cause of so many headaches aren’t actually necessary.
While the Mac launch is a different set of headaches for EA, the company should get its launch-day act together, else they suffer from the same terrible reviews afforded to the PC version of the game.
(With files from CNET)
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